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One of the most heated discussions I saw on the internet last week was about Gearbox buying the Homeworld IP. Some people didn't quite like it. I think it's the best thing to happen in a long time for fans of the classic space-based naval command RTS.
I wrote this for the Homeworld fans.
Last week, it was announced that, after a long stay in limbo, the venerable Homeworld IP was snatched up by Gearbox Studio. Sure, there were other acquisitions, notably the Darksiders and Red Faction IPs by Nordic Games, but it was Homeworld that had everybody talking. It seemed like such an unusual move by the studio best known these days for the Borderlands series. Needless to say, the fan reaction was immediate and swift.
"They better not F%@& this up." seems to be the general consensus, perhaps not unwarranted. Other sentiments include lamenting the purchase by Gearbox istead of another studio like Paradox or Relic proper, wishing heinous death upon the people who orchestrated the purchase, and a defeatist sense that any new Homeworld game to come out of Gearbox would be accompanied by a drowning dubstep soundtrack.
Homeworld is a property very nearly on the level of X-COM, perhaps more beloved than X-COM. Many people still remember Homeworld fondly and the unique sci-fi unvierse it created, and knowing that the fate of that series is in the hands of the studio that gave us Aliens: Colonial Marines has caused no small amount of worry to show itself.
What people seem to be missing is that, despite their recent scandals, this should be a moment to rejoice, and in fact something that gamers would do well to hope for more often.
HWfleet
H2sierra
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