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Some thoughts on what it takes to market an indie game in 2018.
Hey everyone! We're about to launch our new game The Path of Motus on PS4, Xbox One and Steam so I thought it would be a good time to record some thoughts on what it takes to market an indie game in 2018! A lot has changed in the last few years, so I've had to re adjust how I'm approaching a lot of this. Hopefully the video stirs some thoughts on how you can market your own game!
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