Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The Japan Online Game Association has revealed that revenue from online gaming in Japan increased ever so slightly in 2010 compared to the year before, up 3 percent to ¥132.9 billion ($1.68 billion).
The Japan Online Game Association has revealed that revenue from online gaming in Japan increased ever so slightly in 2010 compared to the year before. As reported by Andriasang, the Japanese online games market saw ¥132.9 billion ($1.68 billion) of revenue in total in 2010. This figure was up 3 percent compared to the previous year, and included ¥29.4 billion ($372 million) for package software sales, and ¥103.5 billion ($1.31 billion) for online game operation. JOGA also tracked social games for the first time in 2010, which it reports separately from online gaming. The company found that social games took ¥235.5 billion ($2.98 billion) in total revenue during 2010. Earlier this month, CCP Games said its long-running online space exploration MMO EVE Online will make its way to Japan this fall, thanks to a partnership with MapleStory creator Nexon Corporation.
You May Also Like