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LINE Corp raises $1.1 billion in 2016's largest tech IPO

Japanese mobile messaging platform LINE Corp began trading on the New York Stock Exchange yesterday, raising $1.1 billion in gross proceeds and becoming the largest tech IPO in 2016

Chris Kerr, News Editor

July 15, 2016

1 Min Read
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Japanese mobile messaging platform LINE Corp began trading on the New York Stock Exchange yesterday, raising $1.1 billion in gross proceeds and becoming the largest tech IPO in 2016.

The company kicked off its life on the stock market with a dual listing in New York and Tokyo, and according to Forbes started trading at $42 per share, well above its IPO price of $32.84. 

LINE, which describes games such as LINE Pop and LINE: Disney Tsum Tsum as the "main pillar" of its content business, has been trying to go public since 2014, when the firm filed for an IPO worth a reported $10 billion

In its most recent filing, the company offered words of caution to potential investors, warning that because it draws a "substantial portion" of its revenue from mobile games anchored to its platform, its continued good fortunes will depend on fruitful developer relations. 

"Our growth depends on our ability to consistently launch new games, whether developed internally or by third-party game developers, that achieve significant popularity, as well as to upgrade popular games with new features that our users find attractive," explains the filing.

"Our failure to maintain good relationships with third-party game developers or attract new developers could adversely affect our business, financial condition and results of operations."

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2016

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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