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Nintendo boss says diverse Switch playerbase will help it outsell the Wii

Nintendo has explained how it intends to help the Switch surpass the 101 million lifetime sales amassed by the Wii.

Chris Kerr, News Editor

February 9, 2021

1 Min Read
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Nintendo has explained how it intends to help the Switch surpass the 101 million lifetime sales amassed by the Wii.

The Switch has already sold close to 80 million units worldwide, but according to Nintendo president Shuntaro Furukawa has only just entered "the middle of its lifecycle."

That means it's well on track to beat the Wii's impressive lifetime sales total, and during a recent earnings call Furukawa said Nintendo will help the system achieve that goal by offering specific "titles of interest" to its wide range of players.

Elaborating on that plan, Furukawa explained the Switch has diversified its playerbase significantly since launching in 2017, and said it's now down to Nintendo to cater to each of those customers by curating a something-for-everyone software lineup.

"One point that we consider critical to this effort is the fact that a wide range of consumers are currently playing Nintendo Switch," said Furukawa. "Many of those who purchased at launch have already played a variety of different titles, while there are also consumers who were encouraged to purchase a Nintendo Switch by the release of a game in a series like Pokemon or Animal Crossing.

"There are consumers who purchased a game system for the first time in a long while because in 2020, they were spending more time at home, or who purchased a system due to nostalgia from the Super Mario Bros. 35 Anniversary campaign. It's important for us to continue providing the next title of interest to each of these various consumers"

Furukawa also pointed out the demand for multiple Switch consoles within the same household, noting that same-household sales accounted for approximately 20 percent of Switch family sell-through between October and December 2020.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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