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Nintendo's not ready for the cloud (or the cloud isn't ready for Nintendo)

"I do not think that acquiring a cloud gaming company will in any way improve our performance." - Nintendo president Satoru Iwata doesn't believe that cloud gaming is worth investing in at this point in time.

Mike Rose, Blogger

April 30, 2013

1 Min Read
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"I do not think that acquiring a cloud gaming company will in any way improve our performance."

- Nintendo president Satoru Iwata doesn't believe that cloud gaming is worth investing in at this point in time. While Sony has big plans for cloud gaming services on the PlayStation 4, and it has been hinted that the next Xbox will also incorporate the technology in some form, Nintendo says it is "not moving in that direction." "I believe that there are games that have an affinity with cloud gaming and games that do not," Iwata said to investors. "Of course, we constantly pay attention to the advances and changes in cloud gaming technology and Internet infrastructure." He continued, "On the other hand, I don't think that our games, particularly the types that have strict requirements in terms of real-time responsiveness, can offer high-quality services using cloud gaming technology because of unavoidable network latency, which I mentioned last time." Iwata noted that Nintendo will continue to monitor cloud gaming technology and watch how it evolves, "but in order to decide whether cloud gaming is something that we should be interested in, we will need to closely follow the changes in technology and also the business environment."

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