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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
This is effectively Nvidia's big push into providing a remote game streaming service, à la OnLive or Gaikai, though Nvidia is rolling out an odd hourly pricing scheme for its GeForce Now PC/Mac apps.
Nvidia was at the Consumer Electronics Show in Las Vegas this week to talk up a bunch of its products and services, including its GeForce Now game streaming service -- which will become available on most Mac and Windows PCs (instead of just Nividia hardware) via downloadable app launching this March.
This is effectively Nvidia's big push into providing a remote game streaming service, à la OnLive, Gaikai, and Shinra; game industry watchers may recall that each of those services was eventually shut down or acquired.
Of course Nvidia's been operating its game streaming service for some time -- it made a show of trying to entice devs onto the platform last year -- but as of now it only streams games to Nvidia hardware like the Nvidia Shield handheld game console, Shield tablet, and the Shield TV, an Android-powered TV microconsole.
The service will be revamped next month when its Windows and Mac clients roll out, and it will have an interesting hourly pricing scheme: customers can register with the service and either freely stream games from a remote PC equipped with a GeForce GTX 1080 graphics card for 4 hours, or freely stream games from a GTX 1060-equipped (and thus presumably less capable) remote machine for 8 hours.
If they'd like to play more, Nvidia says it will then charge $25 for 20 hours streaming games from a GTX 1060 PC or 10 hours from a GTX 1080 machine. This seems like a significant departure from the way GeForce Now currently works -- customers pay $8/month for access to a library of 50+ streamable games.
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