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Red Storm Entertainment co-founder Steve Reid announces retirement

Reid helped found Tom Clancy's Ghost Recon developer Red Storm Entertainment in 1996, and is retiring after 21 years as its managing director.

Justin Carter, Contributing Editor

September 20, 2022

1 Min Read
Website photo of Red Storm Entertainment, including co-founder Steve Red.

Ubisoft has announced the departure of Steve Reid, managing director of its studio Red Storm Entertainment. Reid will retire from the company at the end of the year, but remain on as a part-time consultant until then.

Reid was a co-founder of Red Storm in 1996, along with Steve Littlejohns and prolific author Tom Clancy. The studio has primarily developed games for the Tom Clancy brand, including support work for Tom Clancy's The Division 2. Its next title, Tom Clancy's The Division Heartland, will be the first game the studio has led development on since 2017.

"Red Storm is exactly what I hoped it would become, something that would last. Something that each of us could all be proud of in both creativity and culture," wrote Reid. "I thank all my co-founders for the boldness to create a startup...I know Elizabeth will carry on what we started.”

Taking over for Reid will be Elizabeth Loverso, the company's current VP of product development. Loverso first began at Red Storm in 2000 and over the years, worked on several Ubisoft franchises, including Far Cry (which Red Storm has also provided support on) and Tom Clancy titles. She also oversees the Apple TV series Mythic Quest.  

In her own statement, Loverso expressed a desire to "build on our success to ensure Red Storm’s teams continue to operate in a healthy and inclusive environment where everyone can achieve their full potential." 

Until a replacement can be found, she'll also continue to operate in product development for Red Storm. 

About the Author

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

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