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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
If there was any doubt that Sony is cutting back on its original big plans for the PS Vita, the company has now admited that fewer first-party games will launch for the handheld in the future.
If there was any doubt that Sony is cutting back on its original big plans for the PS Vita, the company has now admitted that fewer first-party games will launch for the handheld in the future. Sony's Andrew House said last week that the Vita is now more "an extender or an enhancer" for the PlayStation 4 than a full console in its own right. Now Shuhei Yoshida has told Polygon that third-party AAA publishers and indie games are the big focus for the Vita, with first-party games taking a backseat. "When we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm," he explained. "But as time moved on, you are seeing PS4 quality and people's expectations for the graphic fidelity has gone up." "It's very fortunate that the indie boom happened and they are providing lots of great content to Vita," he adeed. "Gameplay, game mechanic-wise, people want to spend 10 minutes, 15 minutes getting in and out. On Vita, it's great with suspended functionality, so these indie games really great for that from a game design standpoint." The number of first-party games available for the PS Vita is already rather low, suggesting that Sony is cutting down future first-party Vita games to the bare minimum.
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