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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The North American social gaming market will grow 35 percent this year to $1.4 billion, while total consumer spend on social games on the continent is on track to hit $2.4 billion by 2014, according to SuperData.
While some say the social gaming bubble is bound to burst, a new study released this week said the North American social gaming market is poised for notable growth in the next few years. Research firm SuperData said in a new study released this week that the North American social gaming market will grow 35 percent this year to $1.4 billion, with total consumer spend on social games on track to hit $2.4 billion by 2014 on the continent. The findings are part of a larger SuperData report, "Social Game Market 2011: North America," which gathered data from 1.9 million unique transactions by 231,000 users across 20 different social games and 20 different social networks. On the world stage, a recent study by Newzoo found that emerging markets such as Brazil and Russia are growing at a significant rate, and reaching parity with major Western markets thanks to increased online and social spend.
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