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I've recently quit my job as a systems developer, going all-in on game development and 2d / 3d asset creation.
Hi there!
I've been developing economic systems and also had a position as internal tool creator, to put it like that, creating tools to make other tools work together, especially bug-tracking and source control systems. Before that I've worked as a "devop" for some years, and before that as a network and computer security consultant / engineer.
Now I've gone all-in on developing 2D and 3D assets and started sketching out my first ideas for a couple of easy going games.
I program in C, C++, Python and C# and I'm planning on using Unreal 4 to produce my creations, using mainly C++, but also having a look at the incredible "blueprint" system they've created.
Just an introductory post.
Wish me luck!
Chris
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