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Thunderful has purchased Spanish developer Stage Clear Studios for $2.9 million

The acquisition is the latest in a string of deals for Thunderful, which has been bolstering its internal development capabilities.

Chris Kerr, News Editor

September 2, 2021

1 Min Read

Swedish publisher Thunderful has acquired Spanish console and PC developer Stage Clear Studios in a deal worth up to €2.5 million ($2.9 million).

The move is the latest in a string of acquisitions for Thunderful, which recently purchased Little Big Planet collaborator Station Interactive and fledgling studio To The Sky.

The company nabbed Stage Clear with a view to further expanding its games segment, and said the deal will bolster its internal development capablities.

Founded in 2012, Stage Clear is based in Madrid and has developed projects internally while also working on franchises like FIFA and Dead Space in a work-for-hire capacity.

"The acquisition of Stage Clear Studios is fully in line with our strategy to grow our games segment and the group as a whole. Stage Clear are versatile: they’ve shown over the years that they can develop, improve and port ongoing projects, but they’re also working on interesting game projects of their own," said Thunderful chief exec, Brjann Sigurgeirsson.

"The acquisition strengthens our international position, broadens our network towards more development studios and creates synergies within the group's development and publishing operations."

Thunderful will pay an initial €1 million upfront, and has agreed to hand over an additional earn-out of €1.5 million if Stage Clear hits certain operational targets before June 30, 2025. Following the deal, Stage Clear will remain an independent developer within the Thunderful Games segment.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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