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Ubisoft Licenses Gamebryo For Guitar Game Rocksmith

Gamebryo's new owner Gamebase has announced that the popular 3D rendering engine will be used in Ubisoft's upcoming music game that uses real guitars.

Frank Cifaldi, Contributor

April 20, 2011

1 Min Read
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Popular 3D engine Gamebryo will be utilized for Rocksmith, an Ubisoft-published guitar game in the works for the Xbox 360, PlayStation 3 and PC. Rocksmith, according to Ubisoft, allows players to use any real guitar with a standard input jack to play a rhythm game. "When trying out new ideas, it’s always easier to get everyone’s buy-in when you can actually get the mechanics running on-screen," said Rocksmith senior producer Nao Higo. "Gamebryo allowed us to implement gameplay very quickly so we could prove our designs early on in the development process." Gamebryo has been used in games that include Bethesda's Fallout and Elder Scrolls RPGs, Disney Epic Mickey, Civilization IV and Trion's new MMORPG Rift. Gamebryo was purchased by longtime partner Gamebase December, following financial difficulties caused by -- among other factors -- last year's studio closures at Krome Studios.

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

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