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Ubisoft pledges support to open source 3D creation tool Blender

Ubisoft has followed Epic Games in supporting open source 3D creation tool Blender by joining the Blender Foundation's development fund as a corporate Gold member.

Chris Kerr, News Editor

July 22, 2019

1 Min Read
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Assassin's Creed maker Ubisoft has followed Epic Games in supporting open source 3D creation tool Blender by joining the Blender Foundation's Development Fund as a corporate Gold member. 

The move will see Ubisoft fund online support for Blender developers, while Ubisoft Animation Studio -- a division of Ubisoft Film and Television -- has also committed to using the tool in-house and contributing to various open source Blender projects. 

The news comes a week after Epic Games donated $1.2 million to the Blender Foundation through its MegaGrants program, with company CEO Tim Sweeney praising the tool as an "enduring recourse within the artistic community."

Those remarks were echoed by Pierrot Jacquet, head of production at Ubisoft Animation Stdio, who also saluted the "strong and engaged" Blender community.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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