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Unity Will Support HTML5 When It's 'Right For Games'

Unity Technologies has said that its Unity engine, which currently supports a variety of platforms, will eventually support HTML5, but that it is waiting for "the moment HTML5 is right for games."

Mike Rose, Blogger

November 30, 2011

1 Min Read
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Unity Technologies has said that its Unity engine will eventually support HTML5, but that it is waiting for "the moment HTML5 is right for games." Talking to news site Develop, Unity CEO David Helgason explained that the engine, which currently supports development on iOS and Android, as well as PC, Mac, web browsers and the major home video game consoles, will support HTML5 in due course. "For video and rich internet applications, I think HTML5 is awesome already," he said. "Where it really falls short is in gaming: there are some cool demos, but actually building a generic framework for high-performance WebGL games is being held back by JavaScript, which isn’t where it should be in terms of performance." He continued, "That will probably change over time, and we're working to ensure it's game-engine ready. It will be eventually, but not just yet." The company revealed earlier this week that its engine has been downloaded by more than 750,000 registered users in total. It also said that it has no plans to release a version of the engine for Windows Phone 7, due to the closed design of the Microsoft environment.

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