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Former project director for Ultima Online Starr Long discusses the 'blurring boundaries' of games, toys, interfaces and more in this projection of game trends.
November 25, 2013
"This idea that I can play anywhere or any time, you're not going to be able to get away with not supporting it."
In this free GDC Vault video from GDC Next 2013, 20-year game industry veteran and former Ultima Online director Starr Long explores future trends and how they are already changing the way we make and consume games, during his talk 'Nine Trends for the Next Decade of Video Games.'
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