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Mutant Year Zero: Road to Eden's developers discuss duck mutant game balance

Watch the lead developers of Mutant Year Zero: Road to Eden discuss the design and balance of their new game.

Bryant Francis, Senior Editor

November 28, 2018

1 Min Read
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In a few days, Funcom and game developer The Bearded Ladies will release Mutant Year Zero: Road to Eden. It's based on a tabletop RPG series that's popular in Sweden, as well as lead developer David Skarin's childhood adventures in the woodlands of Europe. 

Today on the GDC Twitch channel, Skarin and his colleagues Lee Varley and the game's lead animator Calle Granstrom joined us for a conversation about Mutant Year Zero: Road to Eden's development, and what the team has learned since jumping ship from companies like Io Interactive. What followed was a conversation about game balance, player expectations, and using prebuilt tools from the Unreal store, that you can now watch in the video above. 

If this chat with the talented folks from The Bearded Ladies interests you, be sure to follow the GDC Twitch channel for more developer interviews the 2019 Game Developers Choice Awards! 

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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