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2 Become 1: Blizzard designs MOBA hero for dual-player control

Blizzard developers are experimenting with single-character co-op by adding a hero meant to be played by two people simultaneously to the roster of its Heroes of the Storm MOBA.

Alex Wawro, Contributor

November 9, 2015

1 Min Read
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Blizzard developers are experimenting with single-character co-op by adding a hero meant to be played by two people simultaneously to the roster of its Heroes of the Storm MOBA.

The design of the new hero, a two-headed ogre named Cho'gall, seems unique compared to any other MOBA on the market -- or, indeed, contemporary games at large.

(If anything, it reminds me of how a friend and I used to play the old MechWarrior games together on one keyboard by having one person control the legs while the other handled the chassis.)

Over the weekend Kotaku chronicled some details about how Cho'gall is meant to work, shared by Blizzard during its Blizzcon fan festival, and it's an intriguing read. The character takes up two slots on a five-person Heroes of the Storm team (one for each head, and only one player has to own the character) and while only one of his two players can control his movement, they both have their own unique upgrade trees and abilities that are significantly more effective when used in tandem.

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