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Attend GDC Europe to see how Bossa cooks up games like I Am Bread

From insight into how Bossa balances creativity with productivity to practical tips on being more Agile, these GDC Europe 2015 talks are all about helping you make your game production process easier and more efficient.

June 25, 2015

2 Min Read
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Heads up, game makers: the big GDC Europe conference in Cologne, Germany is just over a month away, and today officials are excited to announce another pair of great talks from industry luminaries that will be delivered during the August conference.

These talks both dig deep into the business ramifications of the choices you make during game design, featuring insight on how to design smart, sustainable in-app transactions for your game and when to license someone else's game engine instead of creating your own. 

Bossa Studios chief Henrique Olifiers will be taking the stage during GDC Europe to deliver "From Jam To Bread: How to Inspire Creativitiy Without Compromising Productivity," a frank session on what went right (and wrong) in the past four years of Bossa's evolution. Check it out to hear Olifiers explain how Bossa developed its unique development methodology, which empowers individuals to take the initiative (with management's support) and produce games like I Am BreadSurgeon Simulator and Spy Watch.

If practical production-minded talks are your thing, carve out some time to hear Microsoft's Nathalie Goh Livorness offer advice on implementing full end-to-end Agile development practices in your own work. Her talk, titled simply "5 Ways to Boost Your Agility," will empower you to produce games better by implementing critical Agile development practices like proper scoping, progress tracking and effective planning meetings.

Full details on these and all other announced talks for the conference can be found over on the GDC Europe Schedule Builder, and early birds can register for GDC Europe 2015 by July 8th to save 200 euros on an All Access Pass. The conference itself will take place August 3rd and 4th in Cologne, Germany, and all GDC Europe passes also allow visitors to attend the co-located Gamescom.

GDC Europe 2015 will also continue to offer business and matchmaking opportunities to all attendees with a developer-focused Expo Floor area and networking events throughout the show. For more information, please visit the GDC Europe website.

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