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Greetings all! This week we wanted to share the health bar and AI behavior improvements.
We have been busy for a few weeks since we were working on the network system. At the current state we require little more time to share the co-op status of Beast Master.
We added a dynamic optimization system which adjusts the creatures regarding the distance from the player. The new health bars are controlled by this system. Players will only be able to see the creatures health bar by getting close to it. We also will add an option to show health bars by using a key from the keyboard.
We also made some changes on AI behaviors. Creatures will calculate the strength of the nearby enemies which will help the creature to decide attack or flee away. Players will have some tools and weapons to stun these creatures. This system is still in development phase and might change in our future updates.
We hope you like this weeks blog and we are looking forward to hear for some feedback. Thanks for reading and watching.
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