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Blizzard the big winner at The Game Awards 2016

Blizzard cleaned up at this year's Game Awards, coming away with the Game of the Year, Best Game Direction, Best eSports Game, and Best Multiplayer awards for its work on Overwatch.

Chris Kerr, News Editor

December 2, 2016

1 Min Read
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Blizzard cleaned up at this year's Game Awards, coming away with the Game of the Year, Best Game Direction, Best eSports Game, and Best Multiplayer awards for its work on Overwatch

Overwatch managed to fend off stiff competition to take home the top prize, with the likes of Uncharted 4 (Naughty Dog), Doom (Id Software), Inside (Playdead), and Titanfall 2 (Respawn) all receiving GOTY nods. 

Still, any disappointment would've been short lived, with Uncharted 4 taking home the statues for Best Performance -- kudos, Nolan North -- and Best Narrative. Doom also grabbed a double, coming out on top in the Best Action Game and Best Music/Sound Design departments. 

Playdead's dystopian nightmare Inside was also honored with the awards for Best Art Direction and Best Independent Game. 

Other notable victors include Niantic's augmented reality effort, Pokemon Go, which was crowned the Best Mobile/Handheld title, and the newly appointed Best VR Game, Rez Infinite

Head on over to The Game Awards website to check out the full list of nominees and winners.

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2016

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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