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Catch Google sharing VR prototyping lessons learned at VRDC!

Over the last year, Google teams have built more than 75 VR experiments. In his rapid-fire <a href=vrdconf.com/?_mc=blog_x_vdrc_le_tsnr_vrdc_x_x-nov>VRDC</a> talk on "Lessons Learned from VR Prototyping," Rob Jagnow will share Google's learnings with you!

October 14, 2016

1 Min Read
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Google has been one of the leading explorers of virtual reality, especially on mobile devices, and at the inaugural standalone Virtual Reality Developers Conference this November it will share lessons learned from its time in the field. 

Over the last year, small teams at Google have built more than 75 VR experiments. In his rapid-fire VRDC talk on "Lessons Learned from VR Prototyping," Rob Jagnow -- a developer with Google's Daydream Labs -- will give a quick review of some of Google's top lessons and cover the freshest ideas to emerge from their rapid prototyping team.

It promises to be a useful talk, as attendees can expect to learn about some of the most promising VR use cases that Google is looking at and check out how they continue to explore new ideas, week after week.

So don't skip it! Head over to the VRDC website now and register to attend the conference, which will feature a plethora of great VR/AR talks spanning games, entertainment, and beyond into subjects such as healthcare, journalism, travel, manufacturing, retail, live events, real estate, training, and so much more.

VRDC 2016 will take place November 2-3 at the Park Central Hotel in San Francisco. For more information on VRDC 2016, visit the show's official website and subscribe to regular updates via Twitter and Facebook.

Gamasutra, VRDC and GDC are sibling organizations under parent UBM Americas.

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