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Chat with Dishonored 2 creative director Harvey Smith today at 11AM EST

We're going to stream Dishonored 2's Clockwork Mansion with the man who helped design it! Come ask questions and learn about the making of the Dishonored series.

Bryant Francis, Senior Editor

November 17, 2016

1 Min Read
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Dishonored 2 is a game with a million working parts. Its AI, powers systems, level design, audio, art, and writing all come together in a Rube-Goldberg machine of systems that lets players improvise their way to the top. So how did Arkane Studios make these systems work together? 

Well today at 11AM EST, you’ll get a chance to ask them yourself. Join us for a stream of Dishonored 2 with creative director Harvey Smith as we play through the Clockwork Mansion, Dishonored 2’s second major level. 

Be sure to subscribe to Gamasutra’s Twitch channel for regular developer interviews and gameplay commentary, and catch up on our previous stream of Dishonored 2 from this week. 

 

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2016

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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