Chat with one of the minds behind Songbringer today at 3PM EDT
We're talking to Songbringer developer Nathanael Weiss today at 3PM EDT.
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
The fall release season has begun! And while a lot of big games are coming down the pipe, we at the Gamasutra Twitch channel are going to do our best to showcase interesting indie games in the coming months.
With that in mind, we'd like to introduce you to a little game called Songbringer. It's an indie action RPG from developer Wizard Fu Games that plays like The Legend of Zelda but with procedurally generated areas. Since we wanted to know more about the game's procedural tech, we decided to invite developer Nathanael Weiss onto our Twitch stream today to chat about the game's development.
If you have questions about making it as an indie developer, procedural generation technology, or the secrets to making a unique aesthetic for the game, you should definitely come by and chat with us!
And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary.
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