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Chat with the man behind Frog Fractions 2's alternate reality game at 3PM EST

We're streaming Glittermitten Grove, a complete normal fairy game that has nothing to do with Frog Fractions 2, at 3PM EST with the man who built the game's complicated ARG.

Bryant Francis, Senior Editor

January 10, 2018

1 Min Read
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Frog Fractions 2 isn't just a game about frogs and fractions, it's a game about FINDING the actual game. It was a maddening quest that lured players into poking at dozens of unrelated games to try and find it. All the while a mysterious symbol popping up in other indie games lured them along, making them wonder just how (and where) Frog Fractions 2 would manifest. 

At GDC 2018, writer Justin Bortnick will be giving a presentation (titled "Rallying the Resistance: Frog Fractions 2 Alternate Reality Game") about the development of the alternate reality game that drove Frog Fraction 2's "marketing," and will discuss how a 3-month project evolved into a 3-year mystery that drove Waypoint's Patrick Klepek to the breaking point.

However, today on the Gamasutra Twitch channel at 3PM EST, we're going to be sneaking a preview of Bortnick's talk by having him on to discuss the craft of making great alternate reality games. If you've got questions about this kind of work, be sure to tune in and ask them via Twitch chat!

And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables and gameplay commentary. 

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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