Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
I'd like to present our chess-like battle system, that features space combat units.
The Orion's Belt browser game is unique because it has a very interesting battle system on top of a board game similar to chess. We have a lot of combat units and each unit has several features:
Attack and defense represents the raw power
Range determines how long it can attack
Movement cost and type, represent how fast the unit is and how it can move (rook, pawn, queen, etc)
Special abilities: rebound, catapult, paralyse, bomb attack, tripple attack, strike, back, etc
All these features make that each combat unit is unique, and make ou space combat game very interesting.
The battles are placed on a 8 by 8 square board. You can see an example of a battle here:
Battle Example
The battle system is all on AJAX and it's pretty stable now. We even have an API for players to make AI bots to control a player. We did that, but I'll leave that details for another post. :)
Meanwhile, we have a gazette where players post battle analysis. You can check it out if you want.
Read more about:
BlogsYou May Also Like