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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The contents of my blog - in their intended order of reading.
NOTE: Everything linked here is now out of date. I have since continued my study and have now figured out the root cause of all the problems I see. I am in the process of writing it up to hopefully get some academic attention, for this is purely an academic problem and failure... (Albeit for probably ~2500 years.) (And even if it's also affecting much more than just language.)
A STUDY OF GAMES AS A MATTER OF COGNITIVE* LINGUISTICS
*Someone on linkedin (supposedly an 'expert' (a teacher I think) based in Italy) tried to convince me that the type of study I'm doing is consistent with being 'cognitive' linguistics - which is, of course, completely wrong. My study is a matter of linguistics at its most fundamental, in relation to both English and language as a whole.
I'm going to have each post linked to and from here in order to keep everything consistent for ease of use.
NEW:
Section 1: The Problem With Our Understanding Of The Meaning(s) Of The Word* Game
Part 1: On The Functionality And Identity Of Language, Communication and Semiosis/Semiotics
Part 2: The Foundations Of (The English) Language
Part 3: Managing The Complexity Of (The English) Language
Part 4: The Problem With (English) Verb
Part 5: The Problem With (English) Auxiliary Verb, Adverb And More
Part 6: Relative Time And Space As A Setting (In English)
(Part 7 is intended to be about Relative Time And Space In Relation To An Object (and more - (including 'conjunctions/prepositions')) (when I've finished it.))
Part 8: The_Problem_With_(English)_Noun
(This part will need to be completely re-written after part 7 is completed - it's merely here for reference atm.)
OLD:
Part 1B: Problems With Recognising And Applying The Basic Rules Of English Grammar
Part 2: Descriptions Of Behaviour
Part 3: Defining The Word Game
Part 4: Competition and Competitions
Part 6: Art and Its Relationship With Games
Even Older:
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