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Devs Answer: What objects would you want to interact with in VR?

Devs respond to our Twitter question—what objects do you really want to interact with in VR?

Bryant Francis, Senior Editor

February 12, 2016

1 Min Read
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As both Oculus and Valve prepare to launch motion controllers for their respective virtual reality platforms, and developers begin to discover the various rules about how players interact with these objects, we wanted to know—what objects do you really want to interact with in VR? 

We posed this question to our Twitter followers, gathered their answers and supplied brief musings as to the central challenges behind executing these interactions in VR. 

Remember, if you're interested in participating in these conversations in the future, make sure to follow @Gamasutra on Twitter. The questions usually go out on Fridays in the late morning, Pacific time, alongside Tweets of our regular news, blogs, and original writing. 

 

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2016

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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