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Dissecting Design -- Clive Barker's Undying and Action Horror
Each week, Game Design Analyst Josh Bycer picks a game to examine in a video spotlight. In time for Halloween, it's Clive Barker's Undying.
1 Min Read
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
Clive Barker's Undying was one of the early examples in the '00s of first person shooters adding more adventure elements to them. If you enjoyed the video, check out the Game-Wisdom YouTube channel with daily videos, and more Dissecting Design pieces each Monday.
0:00 -- Intro
1:45 -- Basic Story
3:36 -- Basic Gameplay
8:25 -- Going Through the Game's Structure
23:37 -- Issues with the Game and Progression
30:45-- Outro and Final Thoughts
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