Dissecting Design -- Left 4 Dead 2
Each week, Game Design Journalist Josh Bycer takes a deep look at a game's design. This week, what the Left 4 Dead series did for elevated cooperative game design.
Left 4 Dead by Turtlerock Studios helped to elevate co-op gameplay before the rise of "Games as a Service." With its AI director and focus on teamwork, the series grew in popularity. There was so much to talk about with the design that I needed the help of my friend to talk about the game.
0:00 - Intro
3:40 - The Basic Gameplay
11:57 - The Special Infected Design
26:42 - The Level Design of Left 4 Dead 1
36:11 -- The Finale Design
49:04 -- The Differences in Left 4 Dead 2
1:10:35 -- Final Thoughts and Left 4 Dead's Impact
For more videos on design, check out the Game-Wisdom YouTube channel.
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