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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The foundation of new PlayStation 4 hit Bloodborne lies in Demon's Souls, and in a new profile of its lead developer, he charts his career and creative path.
"The project had problems and the team had been unable to create a compelling prototype. ... I figured if I could find a way to take control of the game, I could turn it into anything I wanted. Best of all, if my ideas failed, nobody would care -- it was already a failure."
- Hidetaka Miyazaki on taking over a troubled Demon's Souls during development
The foundation of PlayStation 4 exclusive hit Bloodborne lies in Demon's Souls, a PlayStation 3 game made by the then-terminally obscure developer From Software under the direction of Hidetaka Miyazaki, who's now the company's president.
But Demon's Souls was originally a troubled project -- one he took over, and ultimately saved.
In a new profile of the developer for The Guardian, Simon Parkin learns how Miyazaki's upbringing and strange journey into game development -- he took an 80 percent pay cut to hop from Oracle to From Software, as a programmer -- influenced his vision for games.
It's a good read, and if nothing else, you'll get a taste of Miyazaki's wry humor.
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