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Gamasutra Member Blogs: From Unsocial To Unrealistic Minecraft

In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as why the "social" labe is inaccurate, how Minecraft is "unrealistic and unethical", and more.

Eric Caoili, Blogger

December 14, 2011

2 Min Read
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[In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as why the "social" labe is inaccurate, how Minecraft is "unrealistic and unethical," and more.] Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals. We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines. This Week's Standout Member Blogs Experiment 0: The SCIENCE! Method (Paul Sztajer) One of the things Paul Sztajer and his team have been looking at recently is their project methodology, and they've decided to create their own. The method they came up with is called SCIENCE! Socially Unsocial (Richard Cody) The "social" label is completely inaccurate. It has been since it's inception. To Richard Cody, it's the game industry jumping on a buzzword and, in the process, creating an illusion as to what social gaming really is. Jordan Mechner's Journal (Rob Lockhart) Rob Lockhrd recently finished reading 'The Making of Prince of Persia,' which is the journal Jordan Mechner kept between 1985 and 1993. He was expecting and hoping that this would be an inspiring success story. He was half right. Minecraft is Unrealistic And Unethical (Devin Wilson) Minecraft, as a simulation, carries a lot of real-world meaning. In the real world, humans mine, craft, build, farm, etc. Devin Wilson argues that it is in the specifics, though, that Minecraft becomes unethically unrealistic. How To Use Agile With Scrum Project Management On Any Type Of Project (Quaisha Thornton) Quaisha Thornton presents a brief introduction and beginning stage of Agile with Scrum conversion to any type of project. First know the basic terms, how the methodology works, how it can be applied, and what would change when converting.

About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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