Get a job: Be an Art Director for Unfinished Swan dev Giant Sparrow
Unfinished Swan developer Giant Swan seeks an Art Director for "setting the visual direction, managing and giving feedback to our artist and animator, and working with our graphics programmer" on its upcoming title.
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the many, many positions being advertised right now.
Art Director, Giant Sparrow
Location: Santa Monica, CA Giant Sparrow is an indie developer focused on creating surreal experiences. Our dream is to make the world a stranger, more interesting place. Our next game is still kind of a secret but if you liked The Unfinished Swan you'll probably enjoy it. The Art Director will drive development of the game's look and feel. Since we make surreal experiences there's a lot of leeway here. Your job is to understand what the game is trying to express and then create visuals that help evoke those emotions. We're an intentionally small team so you'll be involved in pretty much anything that impacts the game's aesthetic. Mostly that'll be setting the visual direction, managing and giving feedback to our artist and animator, and working with our graphics programmer to help our game match what's in your head. Here's what we're looking for:
Strong personal aesthetic. We're not just looking for a talented illustrator, we're looking for someone with a point of view who can express that visually. We want someone who's going to put their own stamp on the game.
Excited about creating surreal creatures and landscapes that evoke a sense of wonder.
You can work fast. Expect to do lots of quick sketches early on as we iteratively figure out the direction. Lovingly rendered paintovers can come later.
Able to do a bit of everything. Where "everything" includes concept art, texturing, modeling, and a little animation. You don't have to be great at everything, just good enough to give direction and maybe do some first passes to communicate what you want.
Have shipped at least one game in a Lead Artist or Art Director role.
Interested? Apply now.
About the Gamasutra Job Board
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers. Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A. Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.
Read more about:
ed-recruitmentAbout the Author
You May Also Like