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Cambridge-based F2P studio Demiurge is now owned by SEGA Networks, and the team looking for someone with a few years of experience to serve as a Senior Game Designer on a new mobile/PC F2P title.
May 15, 2015
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Location: Cambridge, Massachusetts
Demiurge Studios is seeking a talented, experienced Designer to help lead our team to victory. You'll collaborate with our internal design team during all stages of development, and help us perfect the game when it's launched!
Your communication skills, organization, focus on iteration and polish are all legendary. You've led a team of designers who would love to work with you again, and you've got a portfolio of game/content design that demonstrates your elite skills. Most importantly, you love games of all sorts - and it's clear to you that the best, most rewarding game of all... is making a good game for others to enjoy.
RESPONSIBILITIES
Collaborate with artists, engineers, producers and team management in an iterative, agile development process
Drive gameplay and content design through all development phases, including post-launch
Create fun, challenging content for a variety of game genres
Task, schedule and review design team's output
Conceive, design, and pitch original intellectual properties
Provide both high-level game design direction and hands-on design implementation
Demonstrate proven design practices and mentor junior designers
Author and refine game design documentation
QUALIFICATIONS
3+ years of professional video game industry experience as a lead/senior Game Designer
2+ Complete product cycles from concept to ship
Strong knowledge of basic game design and design theory
Reliable scheduling/time management skills
Ability to learn new tools and workflows with minimal supervision
Excellent organizational, analytical, interpersonal, and communication and writing skills
Proficiency with MS Word, Excel
Passion for Video Games!
Four year degree, or equivalent experience
Must be eligible to work in United States
PREFERENCE TO APPLICANTS WITH
At least one complete product cycle on a free-to-play mobile or PC title
Working knowledge of 3DS Max/Maya and Photoshop
Experience with level editors such as Unreal Editor or Unity
Game programming or scripting experience
Rapid prototyping experience
Outside interests!
Interested? Apply now.
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