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Insomniac Games seeks an entry-level designer with experience in level editing tools, scripting, and 3D modeling to work on third-person action games for console and VR platforms.
June 7, 2016
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Location: Burbank, California
Insomniac Games is looking for talented designers who have a passion for level layout, combat setup design, and crafting the best player experience possible. You’ll take your designs from concept through implementation and polish, working closely with the other Insomniac teams to build content for our upcoming titles. Great candidates should have a broad base of game design knowledge and be excited about creating third-person action games for console and VR platforms.
Essential Duties and Responsibilities include the following:
Create clear and concise, visually oriented design materials that explain mechanics, systems and features
Other duties may be assigned
Develop and communicate layout, content, or system designs through written documentation, visual design materials, and verbal presentations
Build basic level layout using in-house proprietary tools; work with the Art team on how to evolve the design in order to meet each disciplines goals and deadlines
Implement gameplay and game structure through the use of an in-house visual scripting tool; work with the Gameplay Programming team to deliver content that meet each disciplines goals and deadlines
Help assess the progress, quality and user friendliness of the project via methods such as usability testing, focus tests and in-house play tests
Address bugs and gameplay issues to assure a stable and polished product
Create proposals on how to change or evolve all aspects of the game to maximize potential and eliminate issues
Education and/or Experience:
Bachelor's degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience, and shipped one title for a major platform.
Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
Intermediate knowledge of Maya or other major 3D modeling program.
Adobe Illustrator experience and KISMET scripting skills are a plus.
Individual must have very good interpersonal skills. Strong communication skills including verbal and written skills are required.
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