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The studio responsible for The Order: 1886 is looking to bring on experienced level designers to work alongside the art and programming teams at Ready At Dawn's Irvine, CA headquarters.
August 10, 2015
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Location: Irvine, CA
Ready At Dawn Studios was founded in 2003 by senior members of Naughty Dog and Blizzard Entertainment with the goal of creating an independent game studio that makes great games within a fun working environment.
We have created three of the best-selling and highest reviewed PSP games of all time in Daxter and God of War: Chains of Olympus and God of War: Ghost of Sparta and have recently finished the visually stunning The Order: 1886 for the PS4 platform.
Ready At Dawn’s technological innovations, its reputation for excellence in artistry and design coupled with experience in developing blockbuster franchises ensure the studio will continue to raise player expectations. We are seeking sharp and ambitious senior level designers to join our team.
Responsibilities:
Development of design documentation for level progression (flow), level layouts and 3D block-outs for in-engine playtesting.
Bring new ideas to the table in regards to every facet of the game; mechanics, story, missions, and more
Work closely with the artists and programmers to take ideas from conception to implementation
Skills Required:
Minimum 3 years design experience
Good oral and written communication skills
Able to focus and work without micro-management
Ability to take direction and accept critical review of your work
Clear understanding and appreciation of schedules and milestones
3D game level building experience
Ability to create fun and exciting gameplay using a complex array of mechanics.
Strong understanding of aesthetics as it relates to level layout and presentation
Passion for and broad knowledge of console games with an ability to critically analyze them
Additional Skills (Pluses):
Understanding of basic programming or scripting languages (LUA, Perl, JavaScript, etc) a plus
Maya experience
Interested? Apply now.
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