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Get a job: Schell Games is hiring a Project Design Director

I Expect You To Die developer Schell Games is looking for an experienced designer to take a lead role directing others in a variety of projects at its studio in Pittsburgh, Pennsylvania.

April 21, 2016

3 Min Read
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Project Design DirectorSchell Games

Location: Pittsburgh, PA

We are seeking a Designer with the capability to both 1) direct teams and 2) establish and guide the vision for a wide variety of transformational and entertainment guest experiences. The ideal candidate will bring strong skills in the following areas:

  • Game Design: demonstrates a background in user-centered game design or equivalent user focused experiences

  • Leadership Experience: demonstrates a history of successfully taking on project leadership roles

  • Vision Holder: demonstrates proven ability to collaborate with clients, partners and team members to establish and hold a vision for products

  • Transformational Design: demonstrates interest and experience in transformational media design

  • Agile Development: demonstrates experience with and understanding of agile development processes

  • Partner Relationships: has experience and interest in maintaining and growing partner relationships.

The Project Design Director will be primarily responsible for:

  • Synthesis: Provide leadership to the game team by engaging the team’s skills and experience and focusing effort, either overtly as a design lead or supportingly as a contributor

  • Features: Design, prototyping, and iteration of game features that realize the vision of the client

  • UX: Design elegant UI flow and player experience for game systems, work with UX designer/artist to implement and polish as needed

  • Content: Outline content needs for gameplay systems, work within multidisciplinary teams to scope, pipeline, and implement content in game

  • Balance: Iterate, balance, and adjust gameplay elements based on internal and playtest feedback

  • Documentation: Draft, maintain and review internal design documentation, including feature specifications and implementation guides

  • Playtesting: Analyze data and player feedback to continually optimize existing game experience

  • Narrative Design: Narrative structure, writing, editing, or evaluation of any of the above.

  • Prototyping: Using tools or writing scripts of code to prototype new experiences and ideas, evaluating prototypes, working with team to determine next steps

  • Concept Creation: Draft client or internal pitches for a variety of game genres and RPFs

  • Mentoring and / or training designers or other team members as appropriate.

Requirements:

  • Relevant education plus 5-10 years of industry experience

  • Demonstrated success designing and creating compelling gameplay

  • Ability to work collaboratively to support other designers, art & tech team members

  • Strong knowledge of prototyping best practices

  • Strong knowledge of playtesting best practices

  • Strong written and oral communication skills

  • Comfortable working in Google Docs & Microsoft Office

  • Demonstrated success delivering app or web-based entertainment or transformational software programs (preferably, but not limited to, games)

Interested? Apply now.

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