Get a job: The Workshop seeks a Level Designer
The Evil Within and Sorcery contributor The Workshop is looking for a level designer to build CryEngine/Unreal levels alongside the team in its Marina Del Rey, CA office.
May 6, 2015
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Level Designer, The Workshop
Location: Marina Del Rey, CA
The Workshop is currently looking for talented, enthusiastic, and highly motivated designers who will construct engaging 3D content using CryEngine and Unreal from conception to polish while collaborating with leads to realize their vision.
Every member of our team is involved in all aspects of our project’s creation. We believe that a small, focused, dedicated team of exceptional people can create exceptional games.
RESPONSIBILITIES
Create and populate fun and engaging game levels
Brainstorm and document encounters and level plans
Build and populate environments
Collaborate with other team disciplines
Prototype, build and iterate on final game content in-engine
Exercise initiative and excellent judgment
Demonstrate commitment to creative collaboration in a time-sensitive environment
REQUIREMENTS
2+ years of level or mission designer experience
Extensive experience with Unreal or equivalent toolset
Versed with Kismet or other visual scripting systems
Exceptional verbal and written communication skills
DESIRED SKILLS
Previous shipped games and self-created prototypes
Experience in rapid prototyping or participation in game jams
Experience with live games
Experience with single player and multiplayer balancing (as a designer, or on a balance team)
Experience with scripting languages such as Lua or Javascript
Experience including metrics and heatmaps in the design and feedback process
Experience with 3DS Max or equivalent
Knowledge of basic source control software and practices (Perforce, etc.)
Experience working with task tracking and bug databases (JIRA, etc.)
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