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In this video, game writer Sande Chen goes on a brief journey on the history of storytelling.
[This blog post originally appeared on Game Design Aspect of the Month.]
At the launch of Immersive Edge, a hypergrid story, I had a presentation in-world about how technology is changing storytelling. I can tell you that doing a presentation in-world can be as complicated as a movie shoot! There needs to be someone in charge of sound and someone in charge of camera. There are worries about lag. The event was livestreamed as well, since a limited amount of avatars can be in the amphitheater at the same time. And of course, there's no Microsoft Powerpoint in-world.
Afterwards, I had a tour of Immersive Edge, which is a puzzle game-story that spans over several chapters, i.e. worlds. If you've ever wanted to know how it feels to traverse the metaverse, hopping from one world to the next, this is what it's like. Because Immersive Edge is a product of many minds, each world has a distinctive flavor. At the same time, you follow the protagonists through their manifestations in each chapter, learning more and more about their story. You aid them on their journey. If you're interested in going through this immersive experience, let me know. It's definitely worth checking out.
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