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Today marks the release of Part 1.0 of my "Build a FPS" tutorial series. This lesson will cover how to build a room with the Leadwerks 3 Engine and best of all works with the trial version.
It may have taken a few weeks but the "Building a First-Person Shooter" tutorial series is finally up and running.
In this multiple part series we will build a FPS from the ground up using Leadwerks 3 and Visual Studios 2010 C++.
Part 1.0 is all about creating a room and covers:
Using brushes to sketch out a room
Materials
UV Manipulations
Lights & Lightmaps
If you're interested check out the tutorial:
http://www.leadwerks.com/werkspace/page/tutorials/_/building-a-first-person-shooter-part-10-creating-a-room-r22
Or if you just want to fool around with a trial version, you can download a 30 day demo here:
http://www.leadwerks.com
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