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A while back I created a quick map in Unreal Tournament that went unfinished called Temple of Athena. I will be doing a full release with all assets of the level being modeled and textured by myself.
Temple of Athena
The original Map was very basic and had some flaws that could be addressed and expanded on to create a more aesthetically pleasing map.
One of the things that I wanted to do but was unable to accomplish at the time was, manage to create a Greek Architecture styled map that focused on it being a Temple of Athena.
Now that I have been able to expand on my skills at using 3DS Max and Substance Painter I will be working over the next few months in my spare time to create a fully functional level in Unreal Tournament that is both pleasing to the eye and fun to play.
Some but not all of the currently completed assets are a 2-Wheel Wagon, an Arena, Theater, and a house. Once I get started on actually building the map I will be posting videos to my YouTube channel. But production for this level will be postponed until all assets I want are complete and my skills are at a place I feel the level will be of adequate quality to create a working environment, and landscape.
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