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The procedurally generated backgrounds of Ring Runner (XNA)

A few screen shots demonstrating our procedural background generation. Ring Runner is being programmed in XNA and releases later this year.

Enrique Dryere, Blogger

March 26, 2012

1 Min Read
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Because our planets, nebulae, and stars are procedurally generated, Ring Runner will offer billions of potential backgrounds.







The orbits of the planets and their moons are also procedurally generated, resulting in some interesting phenomenon. Here we see a ringed planet eclipsing a star.



For more information on our game, visit our Youtube video blog: http://www.youtube.com/user/TripleBTitles

Or our site:
www.ringrunner.net

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