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Umbra Upgrades Rendering Optimization SDK To Version 3.1

New features in Umbra 3.1 include incremental bake and its "Grizzly" culling algorithm, which the company says provides more accurate and robust culling than in previous versions.

Frank Cifaldi, Contributor

December 15, 2011

1 Min Read
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Newsbrief: Umbra Software has shipped a new version of its Umbra rendering optimization middleware. New features in Umbra 3.1 include incremental bake and its "Grizzly" culling algorithm, which the company says provides more accurate and robust culling than in previous versions. Umbra 3.1 is available for PlayStation 3, Xbox 360, PC, PlayStation Vita and iOS. Download an evaluation version here.

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

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