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Video: How BioWare connected players' stories via the Dragon Age Keep

At GDC 2015 BioWare's Leah Shinkewski shows how the company aggregated players' data from multiple Dragon Age games across multiple platforms and present it via the Dragon Age Keep.

November 20, 2017

1 Min Read
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In many games, particularly BioWare's games, choices matter.

At GDC 2015, BioWare's Leah Shinkewski revealed how the company moved beyond the traditional "import your save" approach to aggregate players' choice data from multiple Dragon Age games across multiple platforms, then present it to players in a digestible online format: the Dragon Age Keep.

From corrupt save game files to platform-based restrictions, Shinkewski drew on specific examples to showcase how the Dragon Age Keep's unique web-based approach successfully solved for cross-platform and generation challenges while creating the opportunity to engage with fans before, during, and after a game launch.

Her talk was fascinating and informative; if you missed it live, don't skip your chance to now watch it completely free via the official GDC Vault YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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