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Riot's Jeffrey Lin explains how the makers of League of Legends tapped social science data to design gameplay systems that reduce toxic player behavior during GDC 2014.
June 4, 2014
"Our key mission is to make sportsmanship the path of least resistance, and we want to reward players for following that path."
- Riot's Jeffrey Lin explains how the design of League of Legends subtly encourages positive player behavior. Sooner or later, most online game developers have to tackle the problem of toxic player behavior. Riot's social systems lead designer Jeffrey Lin admirably addressed the issue in a recent talk, "Enhancing Sportsmanship in Online Games," given during GDC 2014. During the presentation Lin discusses the lessons he and other Riot designers learned while trying to build a game that facilitates and encourages positive player interactions inside and outside of the game. Lin also presents findings from some recent studies on group dynamics and social psychology to show how different compositions of players can greatly affect the level of cooperation in a given multiplayer match. It's a good talk, with actionable advice for any developer looking to design systems that enhance sportsmanship and good behavior in online games. We've taken the liberty of embedding the free video of "Enhancing Sportsmanship in Online Games" above, but you can also watch it here on the GDC Vault.
In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers. Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support. Gamasutra and GDC are sibling organizations under parent UBM Tech
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