Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Double Fine has been in the business of resurrection in recent years, and now the studio has given us a behind-the-scenes look at how it brought its 1993 classic, Day of the Tentacle, back to life.
Double Fine has been in the business of resurrection in recent years, reviving critically acclaimed classics like The Secret of Monkey Island, Grim Fandango, and now, Day of the Tentacle.
Pulling those games through time and space into the 21st century isn't as easy as you might think. They're relics, after all, and getting them to run, look, and feel right on modern hardware requires a mammoth effort and painstaking attention to detail.
How much effort, exactly? That's a question best answered by Day of the Tentacle co-leads Tim Schafer and Dave Grossman, who chart the remastering process in its absolute entirety in Double Fine's new mini-documentary.
You May Also Like