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Video: How visual novels cultivate a strong sense of narrative

In this GDC 2013 session, Spike Chunsoft's Kotaro Uchikoshi discusses the definitions of the visual novel genre and how among other games, it has by far the strongest sense of narrative.

July 2, 2018

1 Min Read
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In this GDC 2013 session, Spike Chunsoft's Kotaro Uchikoshi discusses the definitions of the visual novel genre and how among other games, it has by far the strongest sense of narrative.

Uchikoshi goes over how visual novels differ from other linear games and types of media like movies, cartoons, comics, and books. He explores how in Japan, domestic growth of visual novels has been strong because they're often packed with eccentric and exciting new ideas.

The methods that have been cultivated by visual novel developers over the years can very well be applied to other video game genres to great effect, and there's plenty of potential. 

It was an informative talk that's definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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