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Opinion: How will Project 2025 impact game developers?
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This animated video is an in-depth look at what it takes to create open world levels with a unique focus on coop.
Open world games are nothing new anymore, but recently the number of them featuring online and cooperative play is rising. So I think it's time to create my personal list of level design guidelines for this new exciting design formula and pack it into an video.
Each guideline is split into a bad and a recommended case, with an animated example reinforcing the situation and design direction.
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