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At GDC Europe 2015, German dev Marius Winter shared what he and Benedikt Hummel learned from the experience of roadtripping across Europe to meet 11 other developers and make 11 games with them.
September 3, 2015
The state of European indie game development is hard to pin down, in part because the region is home to a diverse array of people from different cultural backgrounds spread across a relatively small area.
The upside of being a European indie is that you can, if you like, visit a wide variety of other developers with relative ease. That's exactly what a pair of German game developers who call themselves "Major Bueno" did earlier this year, and at GDC Europe 2015 Marius Winter shared what he and his compatriot Benedikt Hummel learned from the experience.
On their seven-week road trip the pair visited 11 indie developers and made 11 indie games with them. They discovered new ways to make games, to remain happy and healthy while working in games, and to use games to connect with other people. You can learn what they learned right now by watching the video of Winters' talk for free over on the official GDC YouTube channel.
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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