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Video: Writing and designing Star Trek: Bridge Crew for VR

In this talk from GDC 2017, Red Storm Entertainment's Jay Posey shares his experience as lead writer and senior designer developing Ubisoft's VR game Star Trek: Bridge Crew.

May 17, 2019

1 Min Read
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In this talk from GDC 2017, Red Storm Entertainment's Jay Posey shares his experience as lead writer and senior designer developing Ubisoft's VR game Star Trek: Bridge Crew.

Posey covers how the team drew on 50 years of content to identify and distill the core Star Trek experience, how they developed a narrative framework to support it, and how they tackled telling a story without stealing the focus from the social dynamics at the heart of the gameplay.

It was an intriguing and informative talk, especially for anyone writing for VR, and now you can watch it for free over on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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